Illustrator and Visual Narrative - Task 4

Picture Source: Case Studies: Book Illustrations for Visual Storytelling | Marina Yalanska

04/11/24 - 05/01/25 / Week 7 - Week 14

Aquela Zefanya Soares / 0374377

Illustration and Visual Narrative / Bachelor of Design (Honours) in Creative Media / Taylor's University


TABLE OF CONTENTS


INSTRUCTION


<iframe src="https://drive.google.com/file/d/18P1Xw-tuI0YKJS3sCWnOF_UX56tdKiwC/preview" width="640" height="480" allow="autoplay"></iframe>

TASK

Task 4: Monkey's Paw

For this task, we were asked to create a cover and a comic with at least three panels based on the famous novel The Monkey's Paw by W. W. Jacobs. The project required us to use a surrealist style and animate the panels.

1. References and Rationale

For the cover, I started by researching existing covers of The Monkey's Paw. Then, I looked into cover artwork that Dave McKean has created. After analyzing both, I came up with the idea by combining elements from the works I had seen.

1.1 References and Rationale (Cover) (03/01/2025)

For the comic, I started by choosing a part of the story that I enjoyed and thought would be interesting to animate. While researching further, I came across an intriguing layout on Reddit that inspired me to create a similar composition. To emphasize the main points, I focused on capturing expressions and making them stand out, referencing Establishing Shot from Framed Ink. I also applied Scott McCloud's transitions to create a dynamic flow between panels, ensuring the reader could follow the story while staying true to the original novel.

1.2 References and Rationale (Comic) (03/01/2025)

2. Sketches

A. Cover

At first, I was confused because the theme was surrealism. I did a quick Google search and saw that most of it seemed to be abstract art, so I went with an abstract approach, using lots of stretches, distortions, and just making it weird. However, when I asked for feedback, Mr. Hafiz explained that surrealism isn’t necessarily abstract. Exaggerated expressions that don’t reflect reality can also be surreal. Realizing my mistake, I decided to dig deeper and do more research.

2.1 Cover Sketch ( Before Feedback) (15/12/2024)

After referencing Dave McKean's artwork covers, I decided to focus more on texture and lighting. Because of this, I kept the sketch simple and planned to experiment with Photoshop to achieve the look I wanted.

2.2 Cover Sketch (After ]feedback) (26/12/2024)

B. Comic

For the comic, I did my best to incorporate the techniques from Framed Ink and Scott McCloud's transitions into my artwork. When I asked Mr. Hafiz for feedback, he told me it was looking good overall but pointed out that the pop-up panel disrupted the reading pattern. It made the focus shift to the smaller panel instead of the larger one in the middle.

2.3 Comic Sketch (Before feedback) (18/12/2024)

I decided to remove the mini pop-up panel and add a new one that better correlates with the novel. Honestly, one of the panels feels a bit out of place because the part of the novel I chose didn’t provide context for it. However, since I wanted to stay true to the part I picked, I decided to leave it as is.

2.4 Comic Sketch (After feedback) (26/12/2024)

3. Digitalization

A. Cover

First, I traced my sketch using the pen tool.

3.1 Cover progress (03/01/2025)

Since I know that Dave McKean is known for his mixed media technique, I decided to keep the hand as a drawn element and use photography and textures for the rest of the artwork.

3.2 Cover progress (03/01/2025)

I added a fur texture to enhance the detail and depth of the artwork.

3.3 Cover progress (03/01/2025)

I added a monkey's face, erased most of it except for the eye area, and placed it in the background.

3.4 Cover progress (03/01/2025)

Then, I added fire and made some adjustments to the lighting to enhance the overall effect.

3.5 Cover progress (03/01/2025)

3.6 Cover progress (03/01/2025)

Finally, I added the hand I created earlier in Photoshop and made further adjustments to refine the artwork.

3.7 Cover progress (03/01/2025)

Once I felt like the artwork was surrealistic enough, I moved back to Illustrator and added the text that I had downloaded from Dafont.

3.8 Cover progress (03/01/2025)


B. Comic

First, I traced my sketch using the pen tool.

3.9 Comic progress (28/12/2024)

Next, I added basic coloring and refined it by adding the background and adjusting the lighting a bit.

3.10 Comic progress (28/12/2024)

I then moved to Photoshop and applied a gradient map to the base color.

3.11 Comic progress (28/12/2024)

After that, I added texture and applied a gradient map to each panel.

3.12 Comic progress (28/12/2024)

3.13 Comic progress (28/12/2024)

3.14 Comic progress (28/12/2024)

3.15 Comic progress (28/12/2024)

3.16 Comic progress (28/12/2024)

3.17 Comic progress (28/12/2024)

3.18 Comic progress (28/12/2024)

3.19 Comic progress (28/12/2024)

3.20 Comic progress (28/12/2024)

On top of the comic, I added another gradient map and a scratch texture.

3.21 Comic progress (28/12/2024)

After that, I worked on the animation, but I only animated the text.

3.22 Comic progress (Animation) (28/12/2024)

Next, I moved to After Effects, where I animated the eyes in the fourth panel and the background in the first panel.

3.23 Comic progress (Animation) (28/12/2024)



REFLECTION

Experience

For this assignment, I found it quite challenging because I didn’t know much about surrealism. Most of what I associated with surrealism was abstract art, and even when I searched online, the results seemed to confirm that. Later, I learned that surrealism isn’t just abstract, which made it difficult for me to adapt and incorporate it into my work. I researched several artists, but the one who inspired me the most was Dave McKean. I find his art incredibly cool, especially how he uses mixed media and textures. It makes me want to learn and create something similar. Since I’m also a fan of DC Comics, I naturally feel drawn to his work. Despite the challenges, I really enjoyed the process of working on this assignment.

Observation

Since I wanted to create artwork inspired by Dave McKean, so I tried to learn how he uses mixed media techniques and creates those unique textures. I ended up watching a lot of his biographies and interviews because I was so curious about how he thinks and works. McKean mixes photography, painting, drawing, and digital tools to create these incredible layered and textured pieces that feel both traditional and modern. I learned a lot by watching and analyzing how he works.

Findings

I learned a lot while working on this assignment. Not only did I study how Dave McKean works and try to apply his techniques, but I also improved my skills in Adobe Illustrator and Photoshop. It was my first time using the pen tool to create outlines and do coloring, which was challenging to get used to. It was also my first time layering textures in Photoshop, and it helped me realize how much more I can do with the software. In the end, I’m really happy with how much I’ve learned, and I’ll do my best to apply this knowledge to my future projects.

Comments

Popular Posts